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Does anyone know of a way to create a cracked texture. Not a lot of cracks,
just one or two that stem from the same original. I'm trying to create a
headstone, and will need to add some cracks and some chipping. I figured I
could do the chipping with height fields or something like that, but I'm not
sure what might be the best way to handle the cracks.
Any help/ideas/code would be appreciated,
Thanks,
Darcy
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